d3t

Technical Artist, Associate Technical Artist

At d3t I worked on Hogwarts legacy and another unnanounced project as a technical artist and associate technical artist.

Creating tools and workflows to improve the pipeline.

Debugging game elements and assets.

Using performance profilers to manage and improve game performance

AO.com

3D Modeller, Junior 3D Modeller

At AO.com I worked as a 3D modeller creating high detail models to be used in their product videos.

 

Creating high detail assets

Creating max tools to speed up and improve the workflow of creating assets

Working on experimental services

Freelance

A bit of everything

Working with various clients to create visualisations of new spaces.

Working in DCC, Engine, and texturing packages to create high quality visualisations

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